A stylized barrel that I set up with a few different versions, including an oil version, a wine version and a frozen fish version. The oil one has debris pieces that can be set up to be rigged and animated for an explosion.
I finished this one a little bit ago but it took me a bit to get it up here!
Modeled in Maya, sculpted in ZBrush, unwrapped in Blender, rendered in Marmoset.