I am very fortunate to have worked with a number of very talented professionals on the Menzoberranzan and Demonweb Pits modules as an Environment Artist. My responsibilities for the Menzoberranzan module included building stand in geo proxies for a modular building kit, building those 3D modules with the use of Maya and ZBrush, casting normal maps, texturing them in Photoshop and Substance Painter, then replacing the proxies in the engine with the finished pieces. This allowed the simultaneous creation and building of the environment by other members of the team while the modular kit was in production.
Although there were several filler pieces included in this kit, these images represent the majority of the 3D models I built for this module. Many of these pieces followed an artstyle envisioned by the very talented concept art team at Cryptic Studios.
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Module Environment Artists:
Chad Max